Catawba librarians teach Salisbury students about augmented reality
Published 12:00 am Thursday, November 15, 2018
- Submitted photo Salisbury High School students work with Catawba College faculty on an augmented reality program.
Catawba College
SALISBURY — Two Catawba College librarians visited Salisbury High School on Nov. 5 to help 70 ninth- and 10th-grade students and their teachers learn about augmented reality.
The students plan to use their new AR skills to produce an interactive poster that will be used to pitch their original video game ideas to a fictional game production company.
Earl Givens Jr., director of Catawba’s Corriher-Linn-Black Library, and Amanda Bosch, digital pedagogy and scholarship librarian, led the AR clinic in the Salisbury High School media center.
Students were paired within blended-learning groups to develop their video game proposals. These students are participating in an inclusion English classroom that partners resource students with general education students.
The students used the project to master “hard content” from standard course of study, as well as interpersonal “soft skills’ that are required for contemporary learners to be successful in the technology-driven corporate world.
The students’ final posters will be displayed in January at SHS’ Project Based Learning community showcase and in the Catawba library. These displays will be open to the public.
Scott Bosch and Kelly Goodman, two Catawba education department alumni who are now faculty members at Salisbury High, oversaw the AR clinic.